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Build 181024.1558 has been released


In this build I’ve switch to a reliable networking protocol (websockets) as step in the battle against the lag. It should fix the packet loss I mentioned in an earlier post, but there’s always a risk it introduces new unexpected glitches. I’ve done some field testing myself and didn’t notice and unusual problems, but I’m still uncertain how it behaves in the wild over the world, on all the devices and networks out there.

Please report issues here


Oh, I think I found out that the flow control algorithm needs to be adjusted to work better with websocket connections. I also found a crash that needs to be fixed.

I will do some more testing and tuning and expect to do a new build shortly.