There’s a beta build of the new matchlock and cannons that you can try yourself:
Check the post Matchlock training in progress for some early footage. The following changes have been made:
- for bow units, line-of-sight is no longer blocked by elevated terrain
- for matchlock units, line-of-sight has been slightly adjusted, it’s still blocked by elevation but not small bumps
- matchlock kill zones now take bullet trajectories into account - if a bullet doesn’t hit the targeted unit it continues and have a chance to hit units behind
- the new cannon unit representing a battery of three cannons
I haven’t done much balance testings, so please test and give feedback.
NOTE: the build in the link above is for testing the changes using the sandbox, and it doesn’t allow for online play. I’m currently testing the networking code and will release the online mode soon.