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Shield Factions


#21

Map


#22

That’s an awesome map


#23

Yah thats cool i wish there was bridges and houses on the map editor


#24

If he made a Napoleonic version of this It’d be really cool to march in collum formation and square


#25

Have a look at Riot: Civil Unrest, play as both police and rioters with stark differences to both.


#26

If there are some cavalry or chariots units then it will be so cool


#27

There are cavalry units


#28

Old Malay kingdoms Anyone?


#29

Don’t know much about Malaysian history. Guess I’ve got reading to do!


#30

well there isn’t much that is interesting about the old malay warfare. I don’t think there was even calvary


#31

What about a late European mid evil era


#32

Same with maori warriors, but they were still a warfare-based society. Kinda like vikings.


#33

that would be cool with the knights and crossbows


#34

They could have heavy and light cavalry, men at arms, long bows and siege works


#35

Instead of cavalry we had elephants…!


#36

All you guys like are Europe, europe, europe . Guess the whole world should be europe!


#37

In order to have shield factions they would first have to fix the impact mechanics and unit collision, blobbing is a major thing in this game and the melee just turns into a brawl. And shielded units are designed to hold lines and cut into the enemy in a formation, however that is not possible with what that is seen today.

On another side note you may give shielded units extra protection against archers however archers have infinite ammo anyway.


#38

So having shield units would completely overhaul and revolutionize the entire game


#39

Well for elephants to be depicted accurately the elephants should go out of control from time to time which would probably be a pain in the ass to program


#40

Also there kinda useless other then scarring the enemy or using them as slow shock troops